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Sourcecode: kdegames version File versions

bool KPlayer::isActive (  )  const [inline]

Is this player an active player. An player is usually inactivated if it is replaced by a network connection. But this could also be called manually


Definition at line 172 of file kplayer.h.

Referenced by Debug(), forwardInput(), forwardMessage(), KGame::networkTransmission(), setTurn(), KGame::systemActivatePlayer(), and KGame::systemInactivatePlayer().

{return mActive;}

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